Super Smash Flash 2 is a 2D fighting game that borrows many of its elements from the popular Nintendo franchise, Super Smash Bros, and offers an extremely similar gaming experience with a few unique features. Subscribe to my channel:D-how to get free shadow mod (own slot)1. Subscribe to me2. Show your fighting skills. Fight your way up on the ladder. You will have to challenge the most famous heroes such as Pikachu, Goku, Naruto, Donkey Kong and many others. You can fight against up to three opponents. Bring your friends and play together in confrontation mode. Version 1.0.3.1 fixes a good number of lingering issues since the last update, including some of the changes we’ve debuted at Super Smash Con. Please note that this is a minor update and does not contain any new character content or final smashes (next significant update will be labeled 1.1.0), however we did sneak in Sandbag Basketball.
Happy new year to all!
The year 2021 has (finally) arrived, and looking back we had a busy past year with the SSF2 Rotation Release Cycle and the announcement of Fraymakers! After a year like that many of you may be wondering what’s in store for this year at McLeodGaming.
The End of Flash Player
Super Smash Flash 2 0.9 Download
Many of you probably already know that the end of Flash Player support arrived today, with the full transition to being globally disabled arriving on January 12th, 2021. As the creators of one of the most ambitious Flash-based projects on the internet, it pains us greatly to see it go. Flash is what allowed SSF2 to blossom into the ultimate Smash tribute that you see today, and it’s also what put McLeodGaming on the path to being a real independent game studio in the early 2000s. We may never see a technology exactly quite like Flash again in the future, and we think it’s important to look back and appreciate how it allowed all sorts of creative individuals to express themselves, despite all of the negative press.
Super Smash Flash 2 1.2
On the bright side, a project called Ruffle has been underway for quite some time to emulate the Flash Player in-browser without requiring a plugin. It’s made great strides supporting tons of games from the ActionScript 2.0 days, including an almost fully-functional Super Smash Flash 1 (which we’ve enabled a toggle for on the Super Smash Flash home site, go check it out!). It may be some time before we see SSF2 supported since the game is built in ActionScript 3.0, but in the meantime you can always download the game to play on your desktop using Adobe AIR in place of the Flash Player.
(By the way, if you’d like to support such an awesome project, we encourage you to check out Ruffle’s Open Collective page)
Super Smash Flash 2 Full Game
SSF2 Development
Rest assured, despite the demise of the Flash Player and the end of the Rotation Release development cycle, SSF2 isn’t stopping any time soon! While the SSF2 Team is going to start off a bit slower this year, there are plenty of content plans in the pipeline. Expect more news to come as the team begins picking up the pace again.
Also please be aware that moving forward, the primary source for SSF2 news and content will be found onSuperSmashFlash.com. While we may mention SSF2 updates here on McLeodGaming from time to time, the optimal place for uninterrupted, dedicated updates can be found there (and most existing SSF2 pages here will be automatically redirected). Also make sure to follow SSF2’s new Twitter account and subscribe to its new YouTube channel so you don’t miss out anything!
Install Super Smash Flash 2
Fraymakers Development
Team Fray is excited to continue with the development of Fraymakers after its incredible Kickstarter campaign! There are plenty of characters to be animated, stages to be designed, and music tracks to be laid down, so you can expect us to be quite busy getting ready for Early Access launch. We’re already seeing some fun data come in via our Backer Content Survey (exclusive to backers only!), in addition to a lot of buzz throughout our socials about all the things everyone is looking forward to in Fraymakers. Make sure to join our socials listed over in the sidebar so you don’t miss any updates!
If you were unable to support the Kickstarter and are hoping to help in some way, one great method to do that is to wishlist Fraymakers on Steam. This way you’ll be notified when the game is released in Early Access and it’ll help add momentum to our initial launch.
Anyway, that’s all for now. Talk soon!
We’ve just released update 1.0.3 1.0.3.1 for SSF2 Beta!
Version 1.0.3.1 fixes a good number of lingering issues since the last update, including some of the changes we’ve debuted at Super Smash Con.
Please note that this is a minor update and does not contain any new character content or final smashes (next significant update will be labeled 1.1.0), however we did sneak in Sandbag Basketball and Crystal Smash Mode for you guys 😉
Browser players can play the latest update now on our SSF2 page.
Desktop players will receive an auto-update notification upon opening the game, or they may download the game directly from our downloads page.
Content Updates:
- New Yoshi sprites
- Added Sandbag Basketball to Arena mode*
- Added Crystal Smash to Stadium mode
- New Results Screen
*Functional in v1.0.3.1
Engine Updates:
- Fixed jump startup inconsistency between attack jump cancels and normal jumps
- “Improvements” to SSF1 mode to make it feel even more like SSF1
- Special mode settings now carry over into sudden death
- Improved behavior for acceleration, deceleration, and max speed caps
- Fixed bug where getting grabbed out of attacks would reset all of your charged attacks
- Tweaked character select hand for more precise movement
- Fixed metal knockback behavior
- Side smash input window extended by 1 frame
- Optimized hitlag behavior across the board
- Fixed scaling of reflections when super mushroomed
- Fixed projectile clanking behavior
Visit our Changelog to get more details on all changes implemented.